When making a 2D sport in Unity, it is usually essential to have a digicam that follows the participant’s motion. The SmoothDamp perform can be utilized to create a clean digicam comply with impact, but it surely may also be computationally costly. In case you’re in search of a strategy to create a clean digicam comply with impact with out utilizing SmoothDamp, there are a number of completely different approaches you possibly can take.
One method is to make use of the LateUpdate perform. LateUpdate is named in spite of everything different Replace features have been referred to as, so it is a good place to replace the digicam’s place. To make use of LateUpdate to create a clean digicam comply with impact, you possibly can merely set the digicam’s place to the participant’s place plus an offset. The offset can be utilized to manage how far the digicam is behind the participant.